OnRamps: Arts + Entertainment Technologies
Ms. V's Office Hours via link sent in your email: Monday and Wednesday 9AM-10:30AM
Week 36
May 18 - 22
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CLICK HERE for Trimble Tech High School
end of school procedures for grades 9 - 12 |
Week 33 - 35
April 27 - May 15
TO DO This Week
- Web meeting this Wednesday! ----> different time 12:00 PM Wednesday, May 13 - UT credit acceptance and CR option
This will be our very last meeting of the year! Be there or be square - Canvas - keep a watch out for your Credit acceptance and important emails from the OnRams directors
- Great job on your Podcast Project!
- Browse the internet and take a look at what all the fabulous museums, artists, musicians, creators are doing with their stay at home time. These are the Arts + Entertainment people that keep the world turning. Consider what you would like to focus on as a final project.
- Pop in my Office Hours if you have any questions or just want to say hi. See you on the 13th!
Week 32
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PODCAST SUBMISSION DUE April 24, 2020
FRIDAY |
TO DO This week:
RUBRIC ELEMENTS TO BE SURE TO INCLUDE IN THE DD: Overview
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DoT 5: The Pod is Mightier than the Sword: Miss V's Slides
PODCAST WORK: Add all of these elements to your Design Document
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Week 31
April 14 - 17
TO DO This week:
Canvas Audacity - audio editing software for computer BandLab - audio recording for mobile devices Sound Effect/Music Resources HitRecord Tribe of Noise Zapsplat Free Music Archive BBC Sound Effects Free Sound Effects |
DoT 4: Subverting the Paradigm: Miss V's Slides
DUE TUESDAY on your Design Document
Add all of these elements to your Design Document
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Week 30
April 6 - 9
TO DO This week:
Canvas Audacity - audio editing software for computer BandLab - audio recording for mobile devices Sound Effect/Music Resources HitRecord Tribe of Noise Zapsplat Free Music Archive BBC Sound Effects Free Sound Effects |
5th 6 Weeks
Make Up Work/Missing Assignment Due to Ms. V by Thursday, April 9, 3PM DoT 3: You Complete Me: Miss V's Slides
DUE TUESDAY on your Design Document
Add all of these elements to your Design Document
(can be final if you are ready to record) |
Audacity: Recording + Editing
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Audacity: Editing Techniques
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Audacity: Sound Effects + Imports
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Week 29
March 30 - April 3
TO DO This week:
Canvas Audacity - audio editing software for computer BandLab - audio recording for mobile devices Miss V's Slides |
DoT 2: Algorithmic Art: Miss V's Slides
Develop a script and a storyboard for your podcast
Add all of these elements to your Design Document
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Week 28
March 23 - 27
Web Meeting Tuesday at 10 AM: Podcasts!
Next meeting Tue, March 31 at 10AM
I hope you are all still well and safe!
We are going 100% online for our OnRamps courses starting this Monday, March 23, 2020. Our first Zoom meeting will be Tuesday - I have already sent each of you the code to log in. You can do this on your laptops or on your phones. Be sure to attend!
In the meantime, please be sure to begin looking over the content for Unit 5, The Democratization of Technology. Be prepared to talk about your favorite podcasts!
Next meeting Tue, March 31 at 10AM
I hope you are all still well and safe!
We are going 100% online for our OnRamps courses starting this Monday, March 23, 2020. Our first Zoom meeting will be Tuesday - I have already sent each of you the code to log in. You can do this on your laptops or on your phones. Be sure to attend!
In the meantime, please be sure to begin looking over the content for Unit 5, The Democratization of Technology. Be prepared to talk about your favorite podcasts!
TO DO this week
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Resources
Canvas Audacity - audio editing software for computer BandLab - audio recording for mobile devices PODCASTS This American Life RadioLab Stuff You Should Know |
NOW WHAT?
March 17, 2020
I hope you are all well and safe!
We will be going 100% online for our OnRamps courses starting Monday, March 23, 2020. Our first meeting will be Tuesday - I have already text each of you the code to log in. You can do this on your laptops or on your phones. Be sure to keep your brains sharp!
When we left for break, we were closing in on the end of the App project, sans-tech. As far as OnRamps goes, you are expected to continue with online learning. Your App project is due for submission FRIDAY, March 20, 2020. I have not seen any changes to any of your Google Docs. I will be accessible and online to offer help where you may need it. You should be able to at least refine and complete your Google slides - Design Documents for this project. I will be adding your instructor feedback to your sides directly tonight and into tomorrow.
If you have not done so yet, contact your group members. You all have phones and all of this can be completed there if you have no other digital access - for real - I already took a look and tried it out.
Ms V's Slides - for the App project
Sample Design Document - this has yours rubric/list of everything required for this project (you have already started yours and I have access to them through our personal Google Drive accounts)
APP Lab - you can upload hand drawn images for this part if it comes down to it.
PhotoPea - online version of Photoshop where you can create digital screens (if you can't get to Ps or Gimp)
I can help you with questions, just reach out. Contact me via my email at avallecorsa@gmail.com, text, or Instagram @SDMissV
I hope you are all well and safe!
We will be going 100% online for our OnRamps courses starting Monday, March 23, 2020. Our first meeting will be Tuesday - I have already text each of you the code to log in. You can do this on your laptops or on your phones. Be sure to keep your brains sharp!
When we left for break, we were closing in on the end of the App project, sans-tech. As far as OnRamps goes, you are expected to continue with online learning. Your App project is due for submission FRIDAY, March 20, 2020. I have not seen any changes to any of your Google Docs. I will be accessible and online to offer help where you may need it. You should be able to at least refine and complete your Google slides - Design Documents for this project. I will be adding your instructor feedback to your sides directly tonight and into tomorrow.
If you have not done so yet, contact your group members. You all have phones and all of this can be completed there if you have no other digital access - for real - I already took a look and tried it out.
Ms V's Slides - for the App project
Sample Design Document - this has yours rubric/list of everything required for this project (you have already started yours and I have access to them through our personal Google Drive accounts)
APP Lab - you can upload hand drawn images for this part if it comes down to it.
PhotoPea - online version of Photoshop where you can create digital screens (if you can't get to Ps or Gimp)
I can help you with questions, just reach out. Contact me via my email at avallecorsa@gmail.com, text, or Instagram @SDMissV
Feeling super motivated? Here's an idea - look ahead to the podcast unit we are starting next week and go ahead and start brainstorming your ideas! I know some of you have ideas already and are anxious to get started...go for it! You will be choosing your own groups for the podcast project; let me know who is in your group as soon as you decide. If you want to go ahead and start recording content, do it! DO IT!
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Week 27
March 16 - 20
Your APP Project Design Document and AppLab Prototype Link are DUE for submission by Friday, March 20, 2020, 11:59PM
Your APP Project Design Document and AppLab Prototype Link are DUE for submission by Friday, March 20, 2020, 11:59PM
- Analyze the relationship between app usage, data and privacy.
- Collaborate with group members to finish and polish your App prototype and design document.
- Experience the app prototypes of classmates and evaluate them using your app-development knowledge.
- Assess the contributions of your group members to the overall success of your Mobile Media Application project.
Week 26
- Employ best practices for icon design in order to create an icon for your group's app.
- Evaluate the icons of popular apps on the App Store / Play Store.
- Create working buttons in your app prototype.
- Understand the concept of variables in app development and employ one in your app prototype.
- Revise your app prototype to take advantage of functions for actions that are repeatable.
Mar 2
B Malware - no tech |
Mar 4
B |
Week 25
- Differentiate between Virtual & Augmented Reality
- Investigate how AR is being used in both apps and in virtual story-telling
- Construct a working AR demo project for smartphones
- Design an app mockup / storyboard for your group's app vision
- Familiarize yourself with the development environment of App Lab
- Develop an app prototype that can switch screens with user input
Feb 24
A Canvas AR Your Seeing This? TODAY:
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Feb 25
B |
Feb 27
B |
Week 24
- Distinguish between UI & UX and define both in terms of app development
- Determine what UI element is best suited to specific tasks within apps
- Analyze common mistakes in UI & UX design
- Summarize elements that determine success for games in the app store
- Interpret audience for specific apps & perform a use case
Feb 17
NO SCHOOL Presidents Day |
Feb 18
A Canvas UI For and Eye TODAY:
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Feb 19
B |
Feb 21
B |
Week 23
- Define characteristics that are present in successful apps
- Investigate different models for revenue generation for app development
- Classify popular apps based upon revenue / success characteristics
- Debate the ethics microtransactions in apps using both factual and anecdotal evidence for support
Week 22
- Collaborate with group members to finish and polish your Video Game Portfolio
- Present your portfolio and explain your groups' vision
- Rank the effectiveness of classmates' crowdfunding campaigns using a classroom currency.
- Assess the contributions of your group members to the overall success of your Video Game Portfolio Project.
Week 21
- Understand the economics of crowdfunding.
- Analyze the popular elements that exist within crowdfunding campaigns on popular sites such as Kickstarter or Indiegogo.
- Articulate issues that exist with the current methods of crowdfunding and make predictions as to how the industry might evolve.
- Craft a sample crowdfunding campaign for inclusion within your Video Game Portfolio.
Jan 28
B |
Jan 30
B |
Week 20
- Explain how tilesets are created and used in video games
- Explain the differences in perspective that can arise in tilesets
- Analyze how theme, outcome, obstacles, set pieces, and events converge in level design
- Design and draft a sample level for a video game using the program 'Tiled'
Jan 20
NO SCHOOL MLK Day |
Jan 21
A Canvas A Whole New World TODAY:
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Jan 22
B |
Jan 24
B |
Week 19
- Describe how mechanics, dynamics, and aesthetics combine to form emotion in video gaming.
- Analyze the development of emotion in popular video game trailers.
- Identify leitmotif and how it is used in gaming soundtracks.
- Compare and contrast the use of procedural and manual generation of content in video gaming.
- Evaluate the pros and cons of procedural generation.
Jan 13
B |
Jan 14
A Canvas Digital Beauty TODAY:
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Jan 15
B |
Jan 17
B |
Week 18
- Understand common techniques and elements of pixel art.
- Identify and evaluate examples of pixel art.
- Understand the importance of color palettes in creating successful pixel art.
- Design and create both character and object sprites
Week 17
- Prepare for cumulative midterm exam UT
- Complete slides for midterm project HS
Dec 17
B Fall Semester Finals
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Dec 18
A Fall Semester Finals
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Dec 19
B Fall Semester Finals
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Dec 20
A Fall Semester Finals
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Week 16
- Apply your understanding of unit concepts and key terms to a case study activity and class debate.
- Participate in a virtual reality experience using a virtual reality device to test, experience, and reflect on technology.
- Engage in guided reflection to define, identify, and analyze concepts of virtual reality, user interface, and user experience.
Week 15
Week 14
Nov 18
B |
Nov 19
A Stakeholder Survey Canvas Wits and Bits Ms V's Teacher Slides TODAY:
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Nov 20
B |
Nov 22
B Progress Grades Fall Break 11/25-11/29 |
Week 13
- Communicate information about video game history in collaboration with peers.
- Apply chronology through sequencing of significant individuals, events, items, and time periods related to video game history.
Week 12
- Identify music inspired by a visual source.
- Apply understanding of music and audio technology concepts to create a written description of the music you imagine when inspired by a visual image.
- Identify music written from exotic sources.
- Apply understanding of music and audio technology concepts to create a melody based on a numeric source.
Week 11
- Identify the principles of MIDI and describe their application to both digital music and live performances.
- Continue Group Project work.
Oct 28
A Canvas Controversies in Creativity TODAY:
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Oct 29
B |
Oct 30
A Canvas Controversies in Creativity TODAY:
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Oct 31
B |
Nov 1
A Canvas Controversies in Creativity TODAY:
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Week 10
- Navigate through and practice with the basic functions of the DAW LMMS.
- Apply the primary DAW functions, including the timeline, wave editor, and MIDI editor, to both the unit project composition and a sample 30-second composition submission.
- Create and experiment with the DAW LMMS.
Oct 21
B |
Oct 22
A Canvas The Long Arm of the DAW TODAY:
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Oct 23
B |
Oct 24
A Canvas The Long Arm of the DAW TODAY:
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Oct 25
B |
Week 9
- Discuss the basic concepts for and uses for the Digital Audio Workstation (DAW)
- Describe the nature of inspiration in music creation.
- Detail the historical precedents for the current digitally-based creative environment, mapping key innovations on a timeline
- Deepen understanding of the principles of MIDI and how it is used in live and recorded music.
Week 8
- Discuss the origins and trace the evolution of exemplar music and devices created in a non-traditional and technological fashion.
- Detail the historical precedents for the current digitally-based creative environment, mapping key innovations on a timeline.
- Create a musical instrument from a provided model.
- Experiment with the basic navigation and functions of a Digital Audio Workstation.
- Understand the nature of and parameters for the Unit One Digital Audio Hybrid Project.
Week 7
- Present a well-developed presentation in an appropriate format.
- Demonstrate ability and willingness to work together for the benefit of the group.
- Conduct an individual and team level evaluation of a technical product, assessing on both an individual and team level.
Sep 30
B |
Oct 1
A Canvas The Magic of GIFs DUE TODAY:
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Oct 2
B |
Oct 3
A Canvas The Magic of GIFs DUE TODAY:
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Oct 4
B |
Week 6
- Discover how Max, Jitter, and sensor input work together to create interactive experiences.
- Expand knowledge of how to create an animated GIF.
- Debate whether artificial intelligence is capable of true creativity.
- Draft an Artist's Statement to accompanies the animated GIF.
Sep 23
A Canvas Scripted Creativity
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Sep 24
B |
Sep 25
A Canvas Scripted Creativity DUE TODAY:
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Sep 26
B |
Sep 27
A Canvas DISCUSSION Scripted Creativity DUE TODAY:
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Week 5
- Within a graphic editor (Photoshop, GIMP), develop a deeper knowledge of layers and selections and their capabilities.
- Reflect on the impact of GIFs in communication and culture.
- Develop understanding and application of key terms associated with Robotics and Entertainment.
- Demonstrate knowledge of the Robotics section through reflection and brainstorming of an idea for application.
Sep 17
A Canvas The Robots are Coming DUE TODAY
Ps Demo - cloning Quiz 3 - Thursday |
Sep 19
A Canvas The Robots are Coming DUE TODAY:
Next Class: Part 4: Scripted Creativity |
Sep 20
B |
Week 4
- Distinguish the difference between a linear GIF and a recursive GIF.
- Establish the history behind the GIF and why it has remained an Internet sensation for over 30 years.
- Demonstrate how to use a graphic editor to create an animated GIF through uploading images or video, adjust timing, and add text.
- Develop a deeper knowledge for Digital Visualization Tools and what capabilities they have.
Sep 10
B |
Sep 11
A Canvas You Got Vision
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Sep 12
B OPEN HOUSE 6pm - 8pm |
Week 3
- Analyze the soft skills that are components of design.
- Experiment with a graphics editor (Photoshop, GIMP, etc.)
- Sketch and digitally design a playing card that shows emerging mastery of how to incorporate layers, layer styles, and transparency in visual design.
- Develop an understanding of the differences between vector and raster graphics.
- Understand how digitally-manipulated images are uncovered.
- Discover the evolution of visualization software over time.
Week 2
- Analyze the soft skills that are components of design.
- Experiment with a graphics editor (Photoshop, GIMP, etc.)
- Sketch and digitally design a playing card that shows emerging mastery of how to incorporate layers, layer styles, and transparency in visual design.
- Develop an understanding of the differences between vector and raster graphics.
Week 1
Aug 19
A Introductions + Syllabus my.FWISD.org Google Drive/Classroom DUE NEXT CLASS Signed Syllabus/Agreement |
Aug 20
B |
Aug 22
B |
Aug 23
A Pick up Laptops! |